Professional Work


( iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad )


I collaborated with another 3D artist, and my responsibilities included environment modeling, texturing, optimizing, placement of assets in the scene (world building), skybox creation, LOD and irradiance calculation.

I also worked on maps created by other artists in order to enhance, optimize, and do any changes and bug fixes for them.